Let’s Play A Bad Guy: Knights of the Old Republic

More so than any other game of its time, Star Wars: Knights of the Old Republic opened the door toward games being accepted as art.  Released in 2003, KOTOR had everything: exciting storyline, surprising twists, fully fleshed out characters, fun gameplay, and an amazing soundtrack.  As far as modern role-playing games are concerned, KOTOR is an…

Let’s Be A Bad Guy.

In my latest editorial at Bell of Lost Souls, I asked a simple question: What attracts us to the bad guy?  The response was varied in both passion and opinion.  Some posited that everyone sees their actions as justified, and therefore there are no real villains.  Others drew cultural lines.  Others still argued that villains…

Why Books Are Books And Movies Are Movies.

I’m getting sick of adaptations–even when they’re good. When I taught playwriting, there was always a very important lesson that I tried to put as early on in my schedule as possible.  The lesson was fairly simple, and began with a single question: Why are you writing a play? I didn’t (and don’t) mean that…

Bullets And Creativity: Thoughts On Shadowrun Returns

Everything about Shadowrun Returns intrigued me to the core.  Kickstarter-funded with some lofty ambitions, gamers all over the country were waiting to see if they would pull it off.  Because what the fine folks at Harebrained Studios were aiming for was simple, but at the same time something old-schoolers could salivate themselves into dehydration for. …

Quacking Down Memory Lane: Thoughts on DuckTales Remastered

There is nothing in the world quite as satisfying as crashing your life to a screeching halt with some finely cut lines of nostalgia.  Nostalgia has been the name of the game for years now–indeed, it’s easy to argue that nostalgia is our generation’s greatest commodity.  And between grindhouse schlockfests that spend millions to look low budget,…

Tomb Raider 2013

Originally published at The Arcade Philosopher on July 18th, 2013.             In the interest of full disclosure, I suppose I should point out that I never played any of the original Tomb Raider titles.  I admit that this is odd, particularly when you realize that the first incarnation of this iconic series was made just as the drunken mechanical…