All The Right Answers: Thoughts on “Life Is Strange, Episode 1”

More than anything else, the “school spirit with a sinister underbelly” setting combined with the time travel mechanic makes Life Is Strange remind me of Donnie Darko. Add in a smattering of Twin Peaks oddness and “missing girl” mystery, and you’ve got a story that leaves you feeling curious and unsettled. Dontnod has done a great job at leaving you wanting more, and engaging you with a setting and plotline that feels urgent and foreboding.

Life Is Strange Launch Trailer Revealed!

For now, it seems that the end of the episodic adventure game is nowhere in sight, and lovers of the unique and surreal couldn’t be happier about that fact. The most recent example comes from the kinetic and distinctly French tang of Life Is Strange, which will be released by this time tomorrow on January 30th.

Creeping In The Shadows: Thoughts on “Thief”

(Note from the author: The copy of Thief that I played for this review was developed for Xbox 360–it’s only fair to take that into consideration while reading.) The stealth genre just wouldn’t be the same without Thief. Begun in 1998 with Thief: The Dark Project, this was the first of a series that would emphasize guile over…