In 2013, indie developers Might And Delight released Shelter, a game that put you in the role of a mother badger as she protected her quintet of babies (badgerlings?) from predators, fed them, and guided them through a forest filled with dangers. It stuck out in my mind due to its unique art style, emotional investment in its characters, and atmosphere that seemed to mourn nature’s cruelty while simultaneously celebrating its beauty. Shelter also has the distinction of being the first game I’ve ever played where motherhood is central to its storyline.
It was all of this that caused me to truly enjoy my time with Shelter, despite its linear gameplay and short playtime.
So you can imagine my excitement when Might And Delight announced that they would be releasing a sequel that would expand upon the original game in a meaningful way. So, the $25,000 question becomes, did they succeed in that?